Showing posts with label wombo combo. Show all posts
Showing posts with label wombo combo. Show all posts

Friday, September 18, 2015

Team Ideas: Delayed AOE Ultimates + Setup Heroes

These ideas started with Warlock's Upheaval skill - a massive slowing AOE, designed to hold enemies in place so that other, delayed AOE abilities could hammer them.

Setup Heroes:
Naga
Warlock
Dark Seer
Enigma

Damage Heroes:


-        Disruptor (Static Storm)

-        Gyrocopter (Call Down)

-        Elder Titan (Earthsplitter)

-        Enigma (Midnight Pulse)

-        Crystal Maiden (ult also slows)

-        Witch Doctor (Death Ward)

-        Jakiro (Macropyre)

-        Death Prophet

-        Sand King (Epicenter)

-        Kunkka (Ghost Ship)

-        Keeper of the Light (Illuminate)

-        Phoenix (Supernova)

-        Shadow Shaman (Serpent Wards)

-        Tinker (March of the Machines)

-        Weaver (Swarm)



Slow & Kill Team Idea:
Witch Doctor/KotL/Veno + CM/Jakiro + Phoenix/ET (offlane) + Warlock (mid) + Gyro (carry)

(Multiple large ults w/slowing in AOE)

Tuesday, October 14, 2014

Team Ideas: Wombo Combos

Lockdown and big delayed damage

Note: Most of these team compositions require you to ban Silencer, and possibly also Naga Siren, as they rely on combinations of sequential ultimates. Rubick and Pugna can also be good bans, depending on how annoying you think they'll be (definitely ban Rubick vs. Enigma!)

#1: 
Offlane: Elder Titan
Mid:  Gyro or Leshrac
Jungle:  Enigma
Safe Lane:  Luna + Sand King / Earthshaker
Combo:  Uses ET/Enigma/Shaker/SK for AOE lockdown, followed by Calldown/Nova + Earthsplitter

#2:
Offlane:  Magnus
Mid:  Kunkka
Safe Lane:  Jakiro + Witch Doctor + Sven
Combo:   Reverse Polarity intiation, extending the lockdown with Storm Hammer and Ice Path.  Followup damage from Ghost Ship, Death Ward and Macropyre.
Caveat:  A partial combo may be preferable, so you don't keep having to wait for ultimates to come off cooldown.  Storm Bolt into Ice Path + Death Ward may be enough to win the fight, for example.

#3:
Offlane: Tidehunter
Mid: Invoker
Safe Lane:  Warlock + Earthshaker + Kunkka
Full Combo:  Ravage or Chaos Offering into Echo Slam/Fissure + Ghost Ship + Chaos Meteor/EMP
Note:  Warlock is actually one of the key ingredients to this combo, using Upheaval.  It really works well if you can slow a good chunk of the enemy team.

#4:  Physical Dmg Spell Combo
Offlane: Elder Titan
Mid:  Death Prophet
Safe:  Warlock (or Witch Doctor) + Earthshaker + Medusa

#5:
Offlane:  Phoenix
Mid: Puck
Safe:  CM + Silencer + Lifestealer
Combo:  Dream Coil + Infest + Blizzard + Supernova.  Global Silence prevents stuns on CM while she channels.  Phoenix should try to land a Fire Spirit onto the highest-speed enemy right-clickers.

#6:
Safelane Solo: Death Prophet
Mid:  Magnus
Aggro Tri:  Luna + Visage + Sand King
Combo:  RP or Burrowstrike + Familiar Stuns + Epi/Eclipse/Ghosts There are enough big ults with these heroes that you can teamfight twice as often and only need half your ultimates each time.

#7:
Offlane:  Beastmaster
Mid:  Shadowfiend
Safe Tri-Lane:  Kunkka + Wraith King + Disruptor
Combo:  WK or Beastmaster stun + Static/Kinetic Field + Ghost Ship + SF Razes/Ult
Can be combined with the Wraith King Sucker Punch.

#8:
Offlane:  Dark Seer
Mid:  Sven/Warlock/Kunkka
Jungle:  Enigma
Safe:  Gyrocopter +  Elder Titan
Combo:  Vacuum into Black Hole into Calldown+Earthsplitter++


#9:
Warlock mid
Gyro + Phoenix/Sandking + Witch Doctor
Elder Titan solo offlane
Combo:  Golem + Echo Stomp, Channel Upheaval, Call Down, Supernova/Epi + Death Ward, Earthsplitter


#10:
Puck mid
Elder Titan Solo Offlane
Kunkka + Phoenix + Disruptor
Combo:  Puck Dream Coil into Kinetic Field + Static Field, Ghost Ship, Earthsplitter, Supernova
Ban:  Silencer, Rubick, Naga, Weaver/Slark/Mirana/Spectre (mobile carries)

#11:  High damage teamfight ults
Witch Doctor + Veno + Gyro safelane
Elder Titan solo offlane
Puck mid

#12:
Warlock + Disruptor + Gyro
Jakiro mid
Dark Seer solo offlane

#13:
Crystal Maiden + Juggernaut
Enigma Jungle
Invoker mid
Timbersaw solo offlane

#14:
Sven (Safe carry)
Magnus (mid)
Clockwerk (Flare for vision for RP), or Timbersaw (Chakram during RP)
Venomancer (support)
Disruptor (support)

#15:
Gyro + Warlock + Disruptor
Dark Seer offlane
Magnus Mid

#16:
Sven + gyro (support) + venomancer (support)
Timbersaw offlane
QoP mid

#17:
Safelane: Sven + gyro (support) + venge (support)
Or : Aggro tri = Gyro + Visage + Disruptor
Doom solo
Sfiend mid
Ban:  silencer


#18:
Zeus mid
Gyro + Silencer (Aghs) + Warlock
NP offlane
Combo:  Fatal Bonds + Zeus/NP alts + Flak/Calldown + Global Silence (w/Curse)
Ban:  Nyx, Spiritbreaker (gankers)

#19: "Unavoidable Combo"
Zeus mid (Aghs)
Spectre + Silencer (Aghs) + Warlock
NP Offlane
Combo:  Haunt + Zeus Ult + Silencer Ult + NP ult.  Guaranteed damage - might even kill some supports outright.

#20: Skillshot Team:
Pudge + Mirana + Clock (aggro tri)
AA (mid)
Invoker (E) – safe solo

#21: Area Lockdown & AOE
Gyro + Kunkka + KotL (aggro tri)
Puck solo safe
Warlock mid

#22: Channel Max (enemy team must choose which to interrupt!)
CM/KotL + Jakiro/SandKing + Void
Witch Doctor
Enigma/Phoenix offlane

#23: Void Solo Offlane ++
Void solo offlane
Greedy support:  Sand King, Earth Spirit, Kunkka, Elder Titan, AA?
Mids: Leshrac, Phoenix, Death Prophet, Invoker, Magnus
Hard Support;  WD, Lich, Jakiro, CM, Disruptor

Safe:  Gyro, Luna, Medusa, Sniper?

#24:   Wombo AOE
Disruptor, Enigma, Dark Seer, Gyro, Warlock
Dark Seer Solo offlane
Enigma Jungle
Warlock Mid
Gyro + Disruptor safelane

#25:  AOE Stun + Delayed AOE
Kunkka + Tide + Warlock
Gyro

Dark Seer

Sunday, August 10, 2014

Team Ideas: Physical Spell Combos

Introduction:

Note that these teams are nearly impossible to draft - they use high-ban/pick heroes, and most of the time the opponent is going to see what you're doing and ban an appropriate hero.

However, in pubs, feel free to lolz.

Team Combos:  Physical damage “spells”:

Team #1:  

Medusa Stone Gaze + WD Death Ward + Death Prophet Exorcism + Dazzle Weave + Faceless Void Chrono

Lanes: 
Medusa + WD + Dazzle
DP mid
Faceless solo offlane

Team #2:
Troll + Dazzle + Shadow Shaman (or someone else with lockdown)
SFiend mid
Elder Titan solo offlane

Team #3:
Troll mid
Medusa safe solo
Aggro tri:  Juggernaut, Treant, Witch Doctor

Team #4:
DP mid
Magnus solo offlane
Ember + Dazzle + Shadow Shaman/Veno

Team #5:
DP mid
Medusa + WD + Venge
Undying solo offlane

Team #6:
Alchemist + Elder Titan + Dazzle
Magnus offlane (for setup RP + Empower)

Ember Spirit (or Death Prophet) mid

Monday, August 4, 2014

More Wombo Combos



Team: Luna, Sand King, Kunkka, Jakiro, + Necrolyte/Omni/Dazzle/Witch Doctor

Combo:  Epi --> Burrowstrike into Ice Path into Ghost Ship/Torrent into Eclipse.  By the time the combo is over, Ice Path and/or Burrowstrike may even be off cooldown for a repeat!

Laning:  Very flexible.  Computer tends to send Jakiro mid, but I'd probably pick Kunkka or the +1.

Team:  Sand King, Kunkka, Jakiro, Dark Seer

+ carry with AOE:   Shadowfiend/Medusa/Luna/Gyro/WK/(solo DK w/roamers?)/Alchemist/Terrorblade

Laning:  Kunkka mid, (carry) + Jak + SK safe (& roam), DS solo offlane

The Combo:  Burrowstrike or Vaccum into Ice Path+Wall+Macropyre+Epi+Requiem

Team:  Magnus, Gyro, Kunkka, Jakiro, Shadow Shaman/Lion?


Lanes:  Magnus solo safe, SS + Jak + Gyro agro tri, Kunkka mid
Items: Veil, Mek, Arcanes.
Bans:  Centaur, Naga, Silencer, Pugna

Team:  Warlock, Tidehunter, Sand King, Leshrac, Luna/Sven/Gyro/Kunkka/OD/Ember


Lanes:  Warlock mid, Luna + SandKing + Lesh, Tide offlane
Items: Blink on SK & Tide; Veil on Warlock, Arcanes on Lesh, Mek on carry?
Ban:  Silencer/Rubick/Naga/Pugna

Team: 
Void solo offlane
Warlock mid
Gyro, Witchdoctor, Crystal Maiden safelane

Team:
Timbersaw offlane
Void, WD, Jakiro safelane
Leshrac mid

More Ideas, based on this link:

http://www.dotafire.com/dota-2/guide/universal-guide-to-team-fight-powers-7197

#1: Puck, Gyro + AA,  Disruptor + Sven (AA & Gyro can anti-push from cross-map (Gyro w/Aghs).

#2:  Faceless + WD + SShaman, Phoenix solo, Magnus mid (RP into Chrono + WD ult + Wards/Shock + Supernova)

#3:  Faceless + Jakiro + Lich, Darkseer solo offlane, Tinker mid (Tinker for splitpush while teamfight powers allow 4v5 wins)

#4:  Medusa + Dazzle + SShaman, DSeer solo offlane, DP mid

#5:  Faceless + Warlock + CM/Lich/Jakiro, Gyro mid, DS/Mag/Elder solo offlane

#6:  Kunkka + Tide + Disruptor, Magnus mid,

#7:  Siren + Tide + Veno, Warlock mid, Dark Seer solo offlane

#8:  Faceless Void + Warlock + Skywrath/CM, Zeus mid, Phoenix solo offlane (Zeus Veil, Phoenix Mek)

#9:  Warlock, Dark Seer, Sven, Disruptor, Sniper/QoP mid
(Vacuum into Bonds + Upheaval + Wall + Static Storm, Sven Storm Hammer + Cleave, Sniper right-click or QoP Sonic/Scream).