This is a list of heroes that can be effective mid-game or earlier, and don't require as much farm as a typical "hard carry" to be fully effective. Still, they require "some" farm, and usually drop off in power as the game goes beyond 45 mins, either because the effectiveness of magic nukes decreases with increasing health pools, or that their right-click damage doesn't scale as well as harder carries.
Caveat: This isn't a "complete" list, and what constitutes a semi-carry is up for debate. Use this list as a guide, not a bible.
Caveat: This isn't a "complete" list, and what constitutes a semi-carry is up for debate. Use this list as a guide, not a bible.
Semi-carries:
- Axe
- Tiny,
- Pudge,
- Nightstalker,
- Spiritbreaker,
- Centaur,
- Magnus,
- Timbersaw,
- Abaddon,
- Tusk,
- Elder Titan
- Bloodseeker,
- Mirana,
- Vengeful spirit,
- Puck,
- Storm Spirit
- Zeus,
- Tinker,
- Queen of Pain (QoP),
- Pugna,
- Skywrath,
- Silencer,
- Necrophos,
- Enchantress,
- Nature's Prophet
- Venomancer
- Beastmaster
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